Write dialogue for Template Elder1 #1102 - #2807
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Test build no longer available. |
manuq
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I have read the dialogue and it looks fine, although I would like to test it in-game. For that, part of your task is to make the Template Elder trigger this new dialogue.
Also to avoid any confusions, please update the pull request title and description to our Contributing guidelines. Thanks!
manuq
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@edwardvilcamonje-max sorry, but is the same as before (existing dialogue file removed leaving the template elder scene broken, new dialogue file added, and not linked in the template elder scene). Please ask your mentors for help with Git. Or contact us over Discord in #threadbare-development.
| run/main_scene="uid://huuo8mnwsphv" | ||
| config/project_settings_override="user://custom_overrides.cfg" | ||
| config/features=PackedStringArray("4.7", "GL Compatibility") | ||
| config/features=PackedStringArray("4.6", "GL Compatibility") |
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Please use latest version of Godot, and revert this change.
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Superceeded by https://github.com/endlessm/threadbare/pull/2817/changes |




Description
Created a new dialogue for the third Elder, the "TemplateQuest Elder", which offers Template StoryQuests separately from the StoryQuest Elder.
The dialogue makes it clear that these quests are templates intended to be explored, adapted, and developed by contributors. It encourages players to use the templates as inspiration and make the stories their own.
The new dialogue was added in the same directory and format as the existing Elder dialogue files.